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The Pen is Mightier than the Sword
  1. The Tavern of the Quill

    1. Cabaret Room

      Here one can have a drink and idly chitchat with a friend. (Where do I put this?)

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    2. Assembly Room

      In this room Bards throughout the lands gather to tell their tales and anecdotes. (Stories)

      318
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    3. Banquet Room

      Poems, songs, and line-by-line creativity (Poems)

      575
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    4. Conservatory

      For threads that seem to take on a life of their own and interrupt perfectly good drinking in the Cabaret Room. (RPed Stories, Plays and other scripts)

      801
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    5. Recruiter's Office

      Off to the side of the Tavern is a large office that the Elder of Initiates keeps for prospective members to come and apply. (Applications)

      27
      posts
  2. The Manor of Tongues

    1. The Café

      This is where all manner of language-related discussions and inquiries are welcome.

      138
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    2. The European Classics

      This is where poems, stories and even RP in any of the following tongues will be posted: French, Spanish, German, Italian, Portugese, Russian, Finnish, Dutch and Swedish.

      236
      posts
  3. The Walls of the Pen

    1. News

      We post the news here, but everyone is welcome to reply to posts.

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    2. The Codex and Lists

      Here are the guidelines and purpose statements of the Pen as well as membership lists, historical lists and listed items of interest.

      14
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    3. Frequently Asked Questions

      An explanation of where things go

      32
      posts
    4. The Piazza of Portraits

      This is where you can read up on other people's characters, or describe your own. And if you format it correctly, we can all use the search tool to quickly find what we need to know.

      453
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    5. 56,839
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    6. Library

      Here all writers are welcomed to archive their works that were written over the ages of Terra. (Works not created on this forum.)

      2,358
      posts
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    • The room was dimly lit, with the client seated at the small table in the middle, cowl up, face and form hidden. "You, Seline ?" He ask.  He spoke softly, but to Seline's trained ears those two words were enough to reveal gender and hint at social status.  "I am; Rich man. Who are you, and who do you want eliminated ?" "You may call me Vrill."  He placed a glass rectangle on the table and slid it tword her. "This is my rival, Doxx." A bag of coins joined the rectangle. "I need him disposed of; and  for reasons, which need not concern you, I am constrained from doing the deed myself."  Seline picked up the glass rectangle and looked at the image it held. A man of means, mid-twenties, nice looking. Perhaps she would take the seduction route... An ornate dagger joined the bag of coins on the table. "I wish for you to kill him with this; and return it to me afterwards." Seline looked at the bag of coins and the dagger with out touching either. A second bag joined the first. She opened them without picking them up. Gems. The guy was paying in gems. She almost turned him down right there. No one offers that much unless the target is extremely dangerous and hard to kill.  She took another look at the image in the glass. Even the deadliest spellcaster tends to let his guard down along with his pants. She smiled and picked up the bags and the dagger. "Is there any rush on this?"  "I will be in town until the end of the month. I would prefer sooner, of course. But I know that these things can take time. And I have no idea what his plans are or how long he will be staying." "Understood. I should be in touch with you within a week or so."  
    • The Deathcap is a "natutaly" occurring fungus found along the banks of the Styx. It is unclear if they are an offshoot of the Sporinids or were the base stock from which the fungus men were crafted. In any event they were cultivated and refined from their original wild state into the form we know today during the Zombie Wylding War.  In fact there were several strains of them created by both sides for an assortment of purposes: Servent, Spy/Assassin, Shock Troops, etc.  Being both plant and zombie they are vulnerable to things that can effect eather one, but also have a chance to be unaffected as well. For example, a circle of protection against undead might stop them but it might not. Due to their being both undead and plant.    The alignment of a Deathcap is normally Neutral. But can also match that of their controller or that of the person the Deathcap sprouted from. This is most common when the corpse is quite fresh. It is also worth noting that if the corpse is both fresh and that of a spellcaster the resultant Deathcap may be able to cast some of the spells known to the original being.  
    • (My own add-ons ) We call you from the Blackest Hells With Obscene Rites, and Eldritch Spells  Screaming out your name, Jolene.   And when you from the Pit doth Rise With acrid smoke that fills the Skies  And Eldritch Flame that sears our eyes  We will call the bringer of our demise; Jolene.  
    • Disclaimer: I found this on iFunny, and it looks like a re-post from some other social media platform. I'm just posting a easier to read version. If the originator sees this, get in touch and I'll add a byline. ******************************************                Eldritch Horror Jolene                                    By                             (Unknown) Your teeth are sharp Your mouth agape Your claws rend flesh  There's no escape  From the judgement of the Eldritch One Jolene. He screams about you in his sleep  And when he wakes, does naught but weep In terror, of the one they call Jolene.   Blackening the summer skies With burning wings and countless eyes We tremble at the sight of you Jolene.   We cower here beneath your gaze  That sets the earth and sky ablaze  Have mercy at the end of days Jolene.  
    • Targon took his place, and the rest of us followed suit. Once the rest of us were in place Latara began inscribing the Runes from the spell book into the clay figure. There was a flow of Power, growing stronger with each Symbol inscribed. At her signal we began to Chant. The Power flow seemed to double as each of us joined in. Then, finally it leveled off and the memories started to flow. All our memories were open to each other if we'd had the attention to spare to look. The strongest of course were those of the Dracolitch, Seline Deathshadow, master assassin. Or so she had called herself, before the change. Her entire life, Her entire being was flowing through us from the Dracolitch to the clay figure, soon to become living flesh. Her entire life flowing through us and we had to watch  those memories without getting caught up in them, without missing a word or even a syllable of our appointed part of the Spell. Born in a brothel, with no clue as to who or what her father was. Thieves Guild. Assassins Guild. I wanted to look closer here, see what lead to this choice, But I couldn't take the risk. Ah there it was, Her mother's death, a desire for revenge, the discovery of a talent for killing. Then the Major turning point. The discovery of her draconic heritage. These memories were too strong. I felt my awareness slipping away, then splitting. Part of me was still standing in the Circle, Chanting. But the rest of me was there, with a young Seline, entering a dimly lit back room of the tavern, that was the cover for the Assassins Guild.  
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