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TLDunn213 last won the day on September 2
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About TLDunn213
- Birthday 02/13/1967
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Race: Human (well, mostly human) :)
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I started out as someone's imaginary friend But have taken on a "life ?" of my own .
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As requested.If you're looking for more than "Zatar Like" Ask and I will try to give you something useful.:)For my stuff:Pomes: just sharing.If you like, great. If not, oh well.If there's something really wrong with itlet me know.Stories, ect.:Critical preferred/needed.After all I'm hoping to sellsome of this rubbish somedayAssuming I ever finish any of them.:)
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Critical preferred
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Just sharing
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Male
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A lost Thulian outpost somewhere in St. Louis :)
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Nerf herding, Tribble breeding, lost civilizations, and other such things that sane people tend to avoid
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When the morning comes, I will arise; And treat the dawnlight as a prize. It is an act, there to disguise; the drab reality of lies, where no one even really tries to find the Truth or win the Prize Where everything's a smaller size while the prices yet more quickly rise. And responsibly for for anything They still denie. Or shift the blame with threadbare lies that only work because no one tries to find the Truth that is the Prize. *************************************** Next Line: The Candle Flames Cast Shadows Here.
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My love is sweet as stolen fruit, as gentle as the night. My love for you is pure and clear, it burns strong and bright. Not all the treasures of the land, nor wealth beneath the sea, can ever buy the happiness your love has brought to me. 💓
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The loudest color a blind man has ever touched Fainter than wind blown faire dust. Across the years, Across the miles The memory of it still brings a smile. And I linger for awhile. Next line. Dancing in the shadow of a rainbow
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As it happened, the Appleblacks didn't know anything specific about the ruins we were planning to explore. "There is a a general belief that something dangerous is there so most travelers avoid them. Which leads to a lack of useful or up to date information. If you can manage to send us a report on what you find there, we would be most grateful." Anne said the next morning when we met with her before heading out. We promised to send her a report on our findings as soon as we reached a place that could provide a means of sending it. And after checking our supplies and equipment we headed out. The trip to the ruins was uneventful. This part of the Plane of Shadows just doesn't have much of anything living in it. "So if there is something dangerous in there it's probably going to be a construct or an undead." Yeriko said as we stood on a hill that gave us a good view of the ruins. "So, we camp here, observe, rest, and then proceed." Hawk said clearing away debris from a flat area near where we were standing.
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Earth Water Fire and Air. We may look bad, but we don't care. To ride the Wind to feel the Fire, To serve the Earth, Our one desire. We Ride the Wind, We feel the Fire, To love the Earth, Our one desire. Nature is a precious Gift, it can make your spirits lift. Love the Earth with all your Fire. To serve the Earth, our one desire. Love the Earth it's only fair, it's one big Earth that we must share. We Ride the Wind, We feel the Fire, To serve the Earth, Our one desire. To serve the Earth, Our one Desire. **************************************** My version of the Hex Girls song "Earth, Wind, Fire, and Air." Wind is Air and why should Water be left out ? Not sure how badly I scrambled the rest of it. I know I swapped serve for love. Love should manifest in actions not just be an emotion. Anyway. I'm putting this here as a quick way to jot it down. I might tweek it later to better fit the original. Or to maybe do something to include Water better and make a distinction between Earth, the Elemental and Earth, the World. Maybe use World, if I can find rhymes that will work. 🤔
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I thought I'd written more on this somewhere. Anyway. Eric is a son of Loki. The "Giant" is placed in the belfry of the church. Highest place Eric can reach. The figure will come to life and grow as big as needed whenever the village is in danger. The figure was made by one of the gods and placed where it was as a way to keep Eric safe. There is some prophecy about Eric. Some vague ambiguous thing talking about how he will make a choice that will save or doom the world but if he doesn't make the choice then all is surely lost.
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Those four Words Spoken in the ancient language of Power are a personal Finial Strike spell of subtle revenge against a vast number of foes all at once. Your physical body is disintegrated and your Soul shattered into thousands of splinters that penetrate into the psyche of your victims becoming an inheritable Mindseed waiting for the right conditions under which to sprout and grow; slowly displacing their mind and personality, replacing it with a copy of your own. The non-evil version of this is: Soul Dust Scatter Share. Typically used by a teacher mentor type for the benefit of their students. In this case the soul fragments are not Mindseeds but simply a presence that slowly blends into the fabric of the recipient's mind. Think of that scene in Fern Gully where the grandma teacher lady turns into a bunch of little bits of light.
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The following day's library search provided little of use as far as returning Throkmorton to his original form is concerned. However Yeriko did discover a map with a route which could get them to Istanople in a few days rather than the weeks they would otherwise spend crossing the Plains of Lorax. "I assume that there's a downside?" Kain says after looking at the map. "It's a ruined temple both here in the Plane of Shadows and in the Dune Sea; So there's likely something dangerous living in the ruins. And we're going to have to deal with crossing the Dune Sea to reach Istanople." Yeriko says. "We're all strong adventurers. We can handle a few monsters and crossing a section of desert." Targon declares after studying the map. "We should probably ask the Appleblacks if they know anything about what might be lurking in the ruins." Hawk says Throkmorton looks at the map. "Works for me. Gather supplies and information today and head out tomorrow morning."
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Got a new phone recently and a number of stores that I'd been working on using an AI thingy got lost So I'm posting some reminder notes here so I can try to rebuild the better ones later. Gwixal and the Alurins along with the Goldblood/Golden Light magic system came from this. Captain Agatha Morgan: Pirate Captain turned Privatear for the Fae specifically targeting the Yun-Xi and Yuuxath. Seraphina Vertaie: Enchantress to the Crown. Sir Bob is sent to capture her but joins her cause once convinced that the King is being controlled by Dark Magic. Herbalist Bob also joins the cause.(originally two separate stories that I'm considering blending into one.) Sera Veil: a reincarnation of Seraphina in modern times. Legacy Mage who's memories are just beginning to awaken. Ghost Bob is guardian/lover (eventually as memories return and relationship grows)
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Yes. Technically she is a modified clone as the majority of her DNA is from Bowser regardless of how that DNA was obtained and processed. And one can assume that any flaws would be screened out along the way thus eliminating inbreeding issues. As to moral grounds Bowser is a badguy and she was created for a specific purpose. So, he's not going to have any problems with it. Bowsette, has a problem with it because she wants Mario and wasn't brainwashed enough growing up and likely feels she would be treated like a servant if she were to become his bride. In any event it's basically a moot point given the storyline I'm playing around with. As to clones in general it's hard to work out relationships in terms of their DNA sorce; child or sibling or something else? Take X23 in Marvel comics for example is she Wolverine's kid sister or his daughter or is there something else to consider 🤔 Personally I think it's a coin flip between the first two.
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Bowsette is typically just Bowser using a magic crown to become a female. I however want a Bowsette who is a real person in her own right. So to that end I've come up with this backstory. Disclaimer: I'm not deeply steeped in Mario/Nintendo lore. So my creation is likely to be flawed. Basic idea. Bowser wants Peach but she doesn't want him. So with the help of his wizards and the magic crown Bowser is going to create a bride for himself. Step 1 collect genetic samples from Peach (and possibly the other Princess) and himself. Step 2 use the Crown to become female and lay an egg. Step 3 introduced the genetic samples thus fertilizing and modifying the egg. Step 4 incubate and hatch the egg in a time chamber where Bowsette can grow up to the desired age. Several years in the Chamber in just a few days in the "real" world. Bowser places his Wizards in the Time Chamber to raise Bowsette to be his ideal mate. A Magic Mirror is provided to allow Bowsette to observe the "real" world as if she were living in the past so she will be caught up with events as if she'd been born (hatched) that many years ago. The Crown is also placed in the Time Chamber, for safe keeping. As it has served its purpose. Anyway things do not go as planned. By age 10 Bowsette is skilled enough at magic to put her wizard tutors under a sleep spell at night so she can study their spellbooks at her own pace and use the Magic Mirror to watch events without their narration. By age 13 Bowsette has developed a huge crush on Mario along with a strong dislike for Peach. She has also learned of her origins and Bowser's plans for her future. And decided that she wants a very different future for herself. And has decided that Bowser is definitely Dad and not future Husband. By age 18 Bowsette has learned of other Realities and powerful Artifacts including the Tri-Force, the Chaos Emerald, and the Ocarina of Time. And is working on a Spell to turn the Magic Mirror into a Door rather than just a Window. At age 21 Bowsette escapes the Time Chamber. (Now I just need to figure out when and where she escaped to and what her next move is. Bowsette takes the Crown with her because I'm thinking of giving Boosette an origin as well. Just a much simpler one.)
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It's a relatively short walk from the main gate to the residence of the Supreme Shadow. A spacious, but not extravagant manor house, located on a modest rise. Which granted an excellent view of the city, all the way to the harbor, without looming over it. The Latralo hand the visitors off to a liveried servant who lead them to a comfortable sitting room. "Lady Appleblack..." He began, "Hawk; What a nice surprise." Her ladyship exclaimed rising from her chair. "And you've brought friends." She went on approaching them. "Jeives; bring some refreshments for our guests won't you." She added turning briefly to that notable before turning back to her visitors. "Now be a dear and introduce me your friends." Hawk nods and begins introducing people. "This is the Shamanes Yeriko, of the Dark water clans from the Mirror Mist Marsh." "Your Ladyship." Yeriko says with a slight bow. Anne returns to bow, "A pleasure, we don't see many of your people here." "Unsurprising. Scholarship is not exactly our strong suit." Yeriko says dryly. Anne nods and Hawk continues, "And this is Targon the Mighty, Barbarian Warior of the Scattered Clans of the Scorched Planes." "Well meet mighty warrior." She said bringing her closed fist to her chest then extending her arm palm out. "My Lady." Targon say returning the salute. "And this is Kain, a Monk from the Eastern Lands, and follower of the Ways of the Dragon. Kain bows Anne returns to bow "I sense that there is more to your story than the fighting style you follow." "My Lady is perceptive." Kain says, "But, the final member of our group is the one needing your insights and wisdom." Kain continues drawing attention to Throkmorton who had been standing at the back of the group, with the hood of his cloak up, still and silent enough to have remained basically unnoticed until now. He stepped forward lowering his hood. "A Thulien!?" Anne exclaims. Then pausing takes a step closer "No. A Kull, and the reason for your visit?" "Indeed. I am; or was, a half elven Bard named Throkmorton, from the Adventures Guild in Ha'Ven." "Your fame precedes you. Latara spoke of you during her last visit, a promising and talented Rogue her grandfather had chosen to sponsor to the Guild." "And things were going well, until..." Throkmorton trailed off indicating his current appearance. "You are welcome to search our archives, although we have little research related to your condition. We do have the occasional Thulien visitor and thus have a supply of Brain Fungus in my garden should you stay long enough to need it." "You are most gracious. And any useful tips on caring for brain fungus will be valuable information; even if my goal is to return to a state where I won't be needing it." Throkmorton says. " I will see that a copy of the handbook I use is provided. Although you may find that the Sporanids included one with the specimens they gave you." Anne notes his look of surprise. "Very few Kulls escape without some help from the Fungusmen." She explains. Jeives returns will a tray of snacks and drinks. Does a double take upon see Throkmorton with his hood down. But recovers quickly and carries on. Lady Appleblack has had a good many strange visitors over the years. "Will our guests be staying long ?" "A week or so most likely." "Very good. The rooms closest to the greenhouse I assume." Lady Appleblack nods and Jeives heads off to tend to the necessary arrangements. They sit and talk about their adventures and people Anne has had word of and ones she's lost track of until Jonathan arrives. "The Supreme Shadow bids you welcome in my city." He says with a formal tone and sweeping bow. Then takes off his hat and cloak handing them to Jeives "And I bid you welcome in my home Jonathan says. The change from Supreme Shadow to Jonathan Appleblack is a subtle one but definitely real. He kisses his wife before settling into the chair next to her "As I'm sure Anne told you the only reports of restoration from your condition that I know of involved Wishes or similar high level Magic. The Temple of Sheiva in Istanopal has a Shankara Stone. Which should be powerful enough for your needs. And I have heard rumors that they are having some problem requiring Adventures to solve. Regrettably I can only provide transportation as far as the Guild in Ha'Ven. Which will leave you with quiet a long Journey. Still a safer option than trying to find your way there through the Plane of Shadows" Jonathan explains. "Feel free to search the Archives for any other sources of Powerful Magic that might be easier to reach." Anne offers. Before rising and leaving with her husband. The group remain in the sitting room discussing options. Is there any point in searching the Archives or should they simply take the next ship to Ha'Ven and consult the Sages there about possible options? In the end it's decided that they will spend tomorrow searching the Archives and if they find nothing useful, continue on to Ha'Ven the day after. And with plans made they follow Jeives to their rooms for the night.
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Once I made a rather important discovery about the lab grown Behydrathuls the way was open for gaining extensive information about the "wild" ones. The discovery was that the Mimic Moss used in the process was provided and maintained by Sporanids. Now, given my knowledge of Sporanids and my good relations with them, once I knew they were involved it took relatively little negotiating to gain access to the ongoing experiment. Or at least one of them. While the Sporanids didn't say that they were running other copies of the experiment elsewhere knowing them as well as I do I take it as a given that they have at least two or three other locations. In any event, the Sporanids have replicated the production process and modified it. The most notable change being giving the Behydrathul the ability to reproduce. The reproductive method is amazingly simple and straightforward. (At least in terms of something with Thulien DNA ) First an incubation pool is made and filled with a nutrient rich fluid in which the "egg" will be placed. The "egg" is created by first volunteerly self amputating one of its heads ( which will regrow in about a week) and injecting it with a cocktail of enzymes by use of the tail stinger. Up to six other Behydrathul may inject the "egg" before it is placed in its incubation pool. After six to eight weeks the egg will hatch and a tiny (maybe two inches length/wingspan) Behydrathul will emerge. Creation of the incubation pool and the activating injection requires the Behydrathul to consume a special diet for a week or more in order to produce the nutrients and enzymes. Sadly the Sporanids were not willing to share the details of this special diet. It takes 12 to 18 weeks for a hatchling to grow to full size. And at least 4 to 6 years before being biology capable of reproduction. Most Behydrathul don't feel any desire to reproduce until they are 15 to 20 years old. Although the number of other Behydrathul currently in a given group can have a significant impact on this. The group I was allowed to see was only 10 or so years old. The Behydrathuls were being sustained by the same Brian Fungus used to feed Nedrathulls among whom they were dwelling. The Sporanids are looking for ways in which Behydrathul can contribute to society beyond just their own group. So far two useful abilities are being explored. The first is the Behydrathuls illusion casting abilities. Which could be useful in entertainment and educational settings. The second is based on the Behydrathuls love of learning combined with their Psi Abilities, which include a surprising aptitude for imprinting information into Memory Crystals. There are several libraries and researcher groups that are willing to pay well to have their written works transferred into this more durable and portable format. Negotiations are currently underway with The Adventures Guild in Ha'Ven, The Library of Ling, Grayhall Academy, and The Archives of Istanople. To name the most notable groups expressing an interest.
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The creation process begins with the the process used for creating a homunculus (including a measure of the future owner's blood. Which establishes the equivalent of a familiar bond between the two.) To this base is added refined and distilled essence of: a Pseudo Dragon, a Hydra, a Beholder, and a Thulien. This enhanced mixture is then cultivated by a bed of Mimic Moss with certain spells cast on it at key points during its growth. The resulting creature is about the size of a Pseudo Dragon. Having a Pseudo Dragon body with the multiple necks of a Hydra and replacing the dragon heads with a Beholder like appendage (scaled down obviously) with Thulien tentacles hanging down a few inches below the main eye and an array of seven eyestalks above. The Pseudo Dragon tail is equipped with a stinger full of sleep potion. The wings, aided by Psi-Energies, allow flight to a limited degree. The eyestalks have telekinesis of a limited but synergistic nature. A single eyestalk can only lift a pound or two but the entire creature focused on a single object can lift up to 300 pounds or more. And a single eye can hurl a small stone at speeds equal to a sling. The main eye on each head can project illusions and add to the total telekinetic lifting abilities. Behydrathul do not have the anti-magic abilities and extensive assortment of eye beams which Beholders possess. Although it is quite possible that these abilities could be added if so desired. Given that a typical Behydrathul has seven heads each with seven eyestalks each capable of flinging a stone with sling like speeds and one can see why giving them additional abilities is generally regarded as unnecessary. Behydrathul are also capable of projecting highly detailed illusions. Which seems to be the main function of the central eyes on each head. And thankfully, the only other Psi Abilitie they have is the abilitie to communicate Telepathically. At least as far as we know. The possibly that other abilities will develop in a wild population cannot be ruled out. There is also the possibility that Wild Magic (or an overly ambitious Biomancer) could produce a full sized and fully powered version of this creature. Which is a possibility I do not want to dwell on.
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Behydrathul also listed as Behydrathid in some writings are custom made synthetic creatures that only a handful of highly skilled Biomancers know how to make. Unfortunately that statement is not entirely true anymore. I have in my position specimens that can be proven to be the result of reproduction by feral Behydrathul. While this is a concerning matter it is not yet cause for panic. There are only a few hundred Behydrathul known to have been created and only a dozen or so cases where the Behydrathul is unaccounted for after the owner's demise. It is worth noting that the oldest of those cases is far enough in the past that multiple generations of offspring are possible. As we are currently lacking solid information on important details such as the mechanism by which Behydrathul reproduction is achieved and the related rate both in terms of number of offspring and the rate at which they mature. It is quite impossible to estimate the number of Wild Behydrathul that may exist. Other important details, such as: prefered habitat, social structure, feeding habits, and reproduction rates; being unavailable at this time. It is quite impossible to establish an accurate assumption as to the true level of danger posed by these creatures. I will be gathering the available information about the lab grown varieties and posting it soon. At least allowing adventurers to have some idea as to what they are potentially dealing with should they encounter one, or more in the wild.