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The Pen is Mightier than the Sword

TLDunn213

Quill-Bearer
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TLDunn213 last won the day on May 12 2016

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About TLDunn213

  • Rank
    Resident Creature breeder, and World Builder.
  • Birthday 02/13/1967

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  • Gender
    Male
  • Location
    A lost Thulian outpost somewhere in St. Louis :)
  • Interests
    Nerf herding, Tribble breeding, lost civilizations, and other such things that sane people tend to avoid
    :)

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  • Characters
    Zatar
  • Race/Gender Details
    Race: Human (well, mostly human) :)
  • Bio
    I started out as someone's imaginary friend But have taken on a "life ?" of my own .
  • Feedback Level
    As requested.If you're looking for more than "Zatar Like" Ask and I will try to give you something useful.:)For my stuff:Pomes: just sharing.If you like, great. If not, oh well.If there's something really wrong with itlet me know.Stories, ect.:Critical preferred/needed.After all I'm hoping to sellsome of this rubbish somedayAssuming I ever finish any of them.:)
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    Critical preferred
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    Just sharing

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  1. TLDunn213

    Ancient Aliens

    Maybe they did ask and it was edited out. But then they'd just edit out the oops part. As to being watched; This is a writing site, it's a fiction thing isn't it. 😊 "Gravity resistant" I'm going to have to do some poking around to see what I can find on that one.
  2. TLDunn213

    On Nerfs and Gribbles

    Going back to the hidden passageway, Zatar takes a moment to scan the still unconscious Snypiuer. After finding no major damage, and placing a general purpose heading spell on him, just in case, teleports him to the, by now customary, couch in the Tavern. "He'll be fine. Now, bring me up to speed on what happened to you?" "O.k. " Qwerty said, putting the stunner in its holster and setting off down the hidden passageway "I was down by the Vaults of Time, trying to figure out which way to go to reach 'just a bit past' " " Sorry, about that. You Teleported in next to the Vaults ?" Qwerty nodded. "I'm normally coming from the Kitchen/Larder direction." "Ah, of course, picking up food for the hatchling; I should have thought of that. Anyway, before that insight had occurred, this evil looking clown shows up and starts wrapping me up in this sticky sleep cocoon stuff. Would have had me too, if I hadn't remembered this spare body I'd left at your place last year." "I'd forgotten about that, So, the breakaway stasis spell broke when you mindshifted in ?" "Had to give it a bit of a mental shove, But it worked pretty much like we wanted."
  3. TLDunn213

    On Nerfs and Gribbles

    Zatar looked back and forth between the two Qwertys reflexively shifting to Magesight and aiming the med-Scaner at the armed Qwerty... Zeta; and with traces of a stasis spell clinging to him. Zatar turns his gaze and Scaner tword the other Qwerty, only to find him vanished. A stunner beam rips through the empty space a second later. "Really gone then, I was hoping he'd just gone invisible." "Should I have you bring me up to speed now or after?" "After, if you can get a lock on his teleport trace. I'm not sure what he/it Really is; So no clue how hard it will be to track." "Very;" Zatar said after a few minutes of murmured spells and adjusting of settings on the Scaner. "He didn't teleport, so much as dissipate. He seems to have turned into smoke or vapor and drifted off this way... and then sank through the floor... about here." Zatar finished coming to a stop a few yards further down the original hallway. "Seems to be an innate ability too, as I'm not picking up any traces of spell work of any type I've ever seen before."
  4. TLDunn213

    On Nerfs and Gribbles

    Snypiuer's screams of panic had stopped rather abruptly. Growing worried Zatar sends a small glowing mote of magic trailing after his earlier spells, and lengthens his stride. He's almost running when his light mote takes a sharp left into and through a large wall hanging. Skidding to a stop Zatar reaches out with his magic to lift the tapestry out of the way. Revealing a secret passageway with an unconscious Snypiuer on the floor. Pulling a Med Scaner from his cloak Zatar notes a lump on Snypiuer's forehead and a low support beam. "Knocked himself silly, I take it ?" Qwerty observed as he glided to a stop next to Zatar. "Looks like it. Now to see if he did any damage to..." "IMPOSTOR!!" Qwerty yelled from further down the passageway; charging forward with some sort of ray-pistol in hand, aimed at the Qwerty standing next to Zatar.
  5. TLDunn213

    Ancient Aliens

    ???? Like...Dude What are you smoking?
  6. TLDunn213

    Ancient Aliens

    Extraordinary claims require extraordinary proof. I was asking the other day; why we don't have water fueled cars, if everything needed to make them is off the shelf technology ? And then I went looking for an answer. And I found one. Which begs the question of why we don't hear this tidbit of information trotted out whenever the topic of water fueled cars comes up ? Oh, the answer; Disappointing really; Which may be why it's not brought up. The energy needed to break water into Hydrogen and oxygen is the same as the energy you get when you burn that Hydrogen as fuel. A bit more actually as no system is perfect and some energy gets lost along the way. So, yep, Thermodynamics strikes again. But...We see these water fueled cars driving around? We do. But there is always another source of power in play one way or another. Extra batteries, gasoline being mixed with the Hydrogen, or stuff added to the water that reacts to give off extra hydrogen. Sorry, but you can't get around thermodynamics. Spread the word, so we can stop wasting time on this a focus on options that do work.
  7. TLDunn213

    Warlocks

    While I don't have the D&D books for this class I've heard enough to see them as being more or less the same as the Dracons that I already have in the Shardscape. With the only real difference between the two being what they are bonded to. Or are drawing their Essence from, in the case of Ronini Warlocks. Now D&D doesn't have Ronini Warlocks, at least as far as I know. But I see no reason to not include them in the Shardscape. As well as "Blood" types; which D&D does have; sort of. In so far as they have Plane Touched, Tieflings, Azamars, etc. They don't really seem to have anything for those descended from The Great Old Ones, But the Thulians here in the Shardscape could cover that fairly well. And with the Ronini option also comes the Mongrel Warlock. Someone who, in their quest for power has been grabbing whatever supernatural essence they can get, and so are now well on their way to becoming...? If you are having trouble following what I'm talking about here, Check out my Dragons and Dracons post. And if you have questions after that, Please ask. And I will try to explain.
  8. TLDunn213

    Ancient Aliens

    So, I've been doing some research and; Vibro-blades are a real thing, Go figure. Not a huge surprise but still cool to know. And there's some evidence that a sort of tuningfork sonic drill was used to cut and carve stone back in ancient times. And that the stones used to build the Great Pyramid are a type of geo-polymer cement/concert. Which in a way could also explain things like the London hammer and other stuff found in ancient stones. Bad part about that idea is that "natural " geo-polymer processes are a thing geologists should already know about. And if they somehow didn't That would put the age of a LOT of stuff into question. Unless we just have really bad geology work on these few "out of place" artifacts. Any thoughts, anyone ?
  9. TLDunn213

    Ancient Aliens

    Interesting thought about the great pirmaid. There is the idea that it was some sort of power generation system. Which has left me with the question of Where was the control room? And now they are talking about finding a big empty space above the grand gallery. If it is the missing control room then there should be a connecting passageway starting not too far from the front door. But haven't we already looked for hidden doors and passages all along the way there ? Mostly just thinking out loud here, But if anyone reading this knows anything or has any thoughts on this...
  10. TLDunn213

    On Nerfs and Gribbles

    *#Note: the events in this post happen somewhat before the events in Regel's post Wanderer returns. #* "Zatar, Yo, Z, are you down here ?" Qwerty calls looking around. "He said that, that new project of his was down here, ' just a bit past the Vaults of Time. ' " "Well, there's the Vaults of Time. Now, which way along this creepy dark coridoor to reach 'just a bit past' ?" Poundfoolish couldn't believe it. What luck. Someone Zatar knew looking for the Wabe. Shifting into his evil clown form, Poundfoolish sent streams of cotton candy cocoon at the unsuspecting zeta. Just as he was finished wrapping up his prey and stuffing him into a forgotten broom closet Poundfoolish felt a wave of arcane energy surging through the Keep of the Mighty Pen. Energy specifically tuned to drive out evil clowns. How ? How, can this be ? How can anyone even know he is here? He'd been so careful. Quickly shifting to his new form, the false Qwerty slammed the closet door and placed Wards to protect the cotton candy cocoon. Now, to find the source of this unexpected attack... *#cut to Regel's post: Wanderer returns #*
  11. TLDunn213

    Ancient Aliens

    One of the noteable counter arguments to the idea of a precursor high tech civilisation is the lack of secondary evidence. There is primary evidence, all the buildings made from huge blocks of stone. But where is the rest of it ? The pot shards, and art work, tombs and trash ? Did they burn their dead ? Were they super eco-friendly? Is this lost civilisation being actively hidden ? And if so, why ? And by whom?
  12. TLDunn213

    Wanderer returns

    Noting that Snypiuer's yelling sounds a bit like screams of terror, Zatar finishes his Saurian brandy and heads out the door. "What's his problem, anyway. It's just a clown suit." "Maybe he's afraid of clowns" Qwerty said shimmering into existence next to Zatar. "*Sigh*" "Could be, I guess. Easy enough to check." And with a snap of his fingers and a flick of magic the clown suit is transformed into a more normal outfit. Zatar and Qwerty continue down the hallway listening to see if the screaming stops. #*Note: See my post: on Nerfs and Gribbles, for related events.*#
  13. TLDunn213

    Wanderer returns

    Zatar glances at the open door, lets out a soft sigh and with a quick flick of magic clothes Snypiuer in a clown suit. "If you're going to act like a fool; you should at least dress the part." He muttered. Then raising his voice slightly, "Another Saurian brandy over here; and a round for Peredhil and his friend over there, whatever they're drinking."
  14. TLDunn213

    Thulians

    Aara-Illith A rare sub type of Illith that arise from using a Dracon as a form doner. The failure rate for this is naturally quite high and there is the risk of pissing off a Dragon if the Dracon isn't a Ronan. The few recorded cases of Aara-Illith mention two noteable details that set them apart from other Illith. The first and most easily noticed is the wings. All Aara-Illith develop them regardless of whether or not the Dracon had them before the morphoses and unlike other draconic traits they may have or develop; the wings are permanent. No one has any ideas as to why the other draconic traits can be called and dismissed as with normal Dracons and the wings cannot. There are those that say this isn't the case and that all traits become locked once the morphoses is complete. This is possible given that the other notable feature of Aara-Illith is the hybrid mind. While Shuls and Kuls have remnants of the other mind it is only in the Aara-Illith that a true fusion occurres. It is also worth noting that the morphoses process is slower and less painful for those Dracons who chose to embrace the change. While all Draconswho resisted the process either succeeded totally or died trying.
  15. TLDunn213

    MalNoc

    While the term is often used to refer to the victims of the spell it is more correct to list the victims as Nocs and the spellcaster gaining benifets as Mal. But I should start at the top for those of you who don't know about this particular bit of dark magic. There are in fact two forms of the spell, but for now I will focus on the more common one. Which sets up a lifelink between the Mal and the Noc or Nocs as there are normally several. After all that is rather the point. Having many people to do stuff for you like bleeding and dying, healing from wounds, and just plain old aging, and even eating and sleeping if you want to take it that far. The spell is set up using Runes which can be inscribed on shackles, amulets, and the like; or directly onto the people involved by way of brands or tattoos. If the Mal is a spellcaster and the Nocs are as well, then it is possible for the Mal to use their spell energies as well. This is the darkest from of the MalNoc spell in which the Mal is a master parasite feeding on many victims at once. There are in fact two less vile applications for the MalNoc spell. The first is the creation of a Champion to deal with a crisis. Here everyone volunteers to support the Hero; Who then goes out with the power of the whole town behind him, very literally. And once the crisis is over the spell is broken and everyone goes back to their normal lives. The second is a true variant of the spell creating a band of MalNocs rather than a Mal and Nocs. In a Band everyone is linked to everyone else with a two-way connection. So no one dies until everyone does. But if one of the members is caught in something that keeps hurting them everyone is getting hurt until the link is broken. So think very carefully about what you're getting into before using magic like this.
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