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The Pen is Mightier than the Sword

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    1. Cabaret Room

      Here one can have a drink and idly chitchat with a friend. (Where do I put this?)

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    2. Assembly Room

      In this room Bards throughout the lands gather to tell their tales and anecdotes. (Stories)

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    3. Banquet Room

      Poems, songs, and line-by-line creativity (Poems)

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    4. Conservatory

      For threads that seem to take on a life of their own and interrupt perfectly good drinking in the Cabaret Room. (RPed Stories, Plays and other scripts)

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    5. Recruiter's Office

      Off to the side of the Tavern is a large office that the Elder of Initiates keeps for prospective members to come and apply. (Applications)

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  2. The Manor of Tongues

    1. The Café

      This is where all manner of language-related discussions and inquiries are welcome.

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    2. The European Classics

      This is where poems, stories and even RP in any of the following tongues will be posted: French, Spanish, German, Italian, Portugese, Russian, Finnish, Dutch and Swedish.

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  3. The Walls of the Pen

    1. News

      We post the news here, but everyone is welcome to reply to posts.

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    2. The Codex and Lists

      Here are the guidelines and purpose statements of the Pen as well as membership lists, historical lists and listed items of interest.

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    3. Frequently Asked Questions

      An explanation of where things go

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    4. The Piazza of Portraits

      This is where you can read up on other people's characters, or describe your own. And if you format it correctly, we can all use the search tool to quickly find what we need to know.

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    6. Library

      Here all writers are welcomed to archive their works that were written over the ages of Terra. (Works not created on this forum.)

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    • While the term is often used to refer to the victims of the spell it is more correct to list the victims as Nocs and the spellcaster gaining benifets as Mal. But I should start at the top for those of you who don't know about this particular bit of dark magic. There are in fact two forms of the spell, but for now I will focus on the more common one. Which sets up a lifelink between the Mal and the Noc or Nocs as there are normally several. After all that is rather the point. Having many people to do stuff for you like bleeding and dying, healing from wounds, and just plain old aging, and even eating and sleeping if you want to take it that far.  The spell is set up using Runes which can be inscribed on shackles, amulets, and the like; or directly onto the people involved by way of brands or tattoos. If the Mal is a spellcaster and the Nocs are as well, then it is possible for the Mal to use their spell energies as well. This is the darkest from of the MalNoc spell in which the Mal is a master parasite feeding on many victims at once. There are in fact two less vile applications for the MalNoc spell. The first is the creation of a Champion to deal with a crisis. Here everyone volunteers to support the Hero; Who then goes out with the power of the whole town behind him, very literally. And once the crisis is over the spell is broken and everyone goes back to their normal lives. The second is a true variant of the spell creating a band of MalNocs rather than a Mal and Nocs. In a Band everyone is linked to everyone else with a two-way connection. So no one dies until everyone does. But if one of the members is caught in something that keeps hurting them everyone is getting hurt until the link is broken.  So think very carefully about what you're getting into before using magic like this.   
    • Adding to this mostly to pull it out of the pile and put it on top again. If there's anyone, Guest or Member who'd like to comment on stuff like this... Well, it's sort of dead around here lately. I'm not sure what all a Guest can and can't do here But becoming a member isn't all that hard. Just a few clicks and simple questions,  if I remember right. Guest can use the chatbox I believe, so if you need help just ask there and someone will get back to you.  
    • Later at Lady Fantasia's "So, how did the Scorps manage to take over so quickly and completely?" Stephen ask as they sat around the kitchen table having a much needed meal. "It started with the riots in Over Louis about a month or so ago." Fantasia explained. "A lot of street people were coming down to the Gobblin Quarter and the Council didn't like it. And there was this Group of Scorpanocs in town...Next thing you know there's a whole Company of them here, the regular Watch can't be found, the Council's declared Martial law and haven't been seen since." "If Melkior's right, and there are Varna involved, it all makes sense.  "Except for the Scorps working for them in the first place." Pheron cut in, "After all they were made during the Gith Rebellion to help fight the Thulians; so them working for them..." "Well, they are Mercenaries and the War was a rather long time ago." Fantasia said, refilling her coffee. "And with Varna involved they might not know who/what they are really working for." Stephen offered. Pheron's brow wrinkled in thought, "Maybe; But I just don't see them not checking out their employers well enough to find out. But I can't see them working for them if they knew..."  
    • Once we had Kabaru pulled up onto the beach Latara put the Tome down on an empty rowing bench and opening to a marked page said" Here, this branch of the Styx will take us in to this swampy reagon; With this spot marked 'Lair' right in the middle of it. There are passages in here that talk about meeting with the Dracolitch in her Lair..." "...and you think this is a map to that Lair?" Yerico cut in. "Yes" "And are you thinking we can take out a Dracolitch, or are we assuming it was destroyed during the War ?" "I'm assuming that we're stealthy enough to scout the place and find out, without getting spotted doing it." Yerico gave Latara a searching look then nodded. "A bold plan; But not a reckless one. Do the rest of you agree?"  I gave the map another look, tracing pathways through the swampy region, "If  there is a Dracolitch in there, it's something we'll have to deal with sooner or later." Targon ran a finger along the edge of his axe and smiled. Hawk matched the smile, and gave a short nod, resting his hand on the top of his quiver. "We'll have to scout carefully and likely make our own map; places like this tend to shift around." Kain said, also tracing pathways on the map. "There's a spell on the map to keep it up to date; it's a bit degraded, but I think I can get it working again once we get there." Latara said. "That should help." "So, we are all agreed then?" *nods and grim smiles all around* "Good. Then let us do this."  
    • Meanwhile: "*I hate running from these guys. Fighting them is what I was born to do.*" "*Maybe. You haven't come into your powers yet. And given that you are the only Wylding Wyrdling hybrid we know of; We don't even know for sure what your powers are, or if you'll even have any.*"  "*Angmar sure seems to think I'm fated to be his downfall.*" "*I hope you are. The world would be much better off with him gone. But the first step in making that happen is keeping you alive long enough to come into your powers and learn how to use them.*" They ran on for a while after that as Anna though about what Garm  had said. "*So, where are you taking me anyway ?*" "Ultimately to Melkior's Keep. He'll be able to figure out what your powers are and train you in how to use them to best effect. Short term; We're going to Bristol. It's big enough to hide us from the Naazz and it's where Tanis will most likely head for once she's done leading them in circles. And it gives us the best range of options for our next move no matter which way things go. And with a Mage School there we might even get a chance at figuring out what your powers are and start training you in how to use them. *" "*Really?!*" "*Why not. Melkior's good, but if we can get started without him; I don't think he'll mind too much.*"  
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