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The Pen is Mightier than the Sword

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  1. I've been replaying Crono Trigger and ran across a thing talking about rebooting and expanding the game. Not sure what they have in mind or how far the idea has gotten. But it inspired me to come up with my own ideas about things I'd like to see done with it. Who knows maybe my ideas will drift through the internet and make their way into the game. And maybe I'll find a winning lottery ticket the next time I go shopping too. Odds are probably about equal. Anyway I'm brainstorming here so things are going to be messy and disorganized. First up Magus. Not too many changes here. Just wanting to see some double techs and maybe a few more triples. As well as adding some singles that match with the abilities of the new characters I'm wanting to add. Next Schala (Magus' sister) In the Steam version you get these Dimensional vortexs after beating the game the first time. I want to have them appear after you get Crono back. And the shades you face be of the three that make it up Death Peak to get him. After completing these dungeons have the gate at the End of Time connect to Time's Eclipse and a 4th Vortex Dungeon where you face the Shade of Crono. After all that you unlock the fight with the Dream Stealer version of Lavos. Beat the outer shell to gain Schala with Lavos running away and having to be chased and locked down in time by multiple teams before you can have the final battle with his other forms. This way you get her early enough to use her and level her up also makes getting the other new characters necessary as you will need 4 teams to corner Lavos for your final battle with his other forms. Schala (finialy talking about her.) Magic type Dream. (Yes, I'm adding several magic types) heavy on protective and healing stuff. Such as blocking MP Buster, Life Shaver, and similar effects, Dream Sheild. Also Revive and Haste effects. Including a Triple with Luca and Marle that gives everyone Haste, Barrier and Sheild. Not sure what attacks, if any, to give her. Next Rex. Building off of the Lost Santaum side quests for the Reptites. After beating the original Boss fight in the monster's lair beyond the dark cave. Unlock a Hidden Laboratory Dungeon where Dalton has been creating monsters. Gives an origin for the Fiends. As to how Dalton is here. He copied Luca's Gate Key and tech from Epoch when he had them during the Blackbird Dungeon part of the game. Rex Race:Reptite. Magic type: Nature. Vine Crush and Spore Cloud. As examples. With a II and III version that targets multiple enemies. Vine Crush: vines spring up doing damage and holding target. Spore Cloud: causes random status effects. Claw Slash, Tail Smack, and Venom Bite; For physical attacks. With Venom Bite causing the Status Effect of Posioned. Wing: Race: Fiend. Magic type: Wind. Another rescue from Dalton's experiments. Basically a birdwoman. Not sure which time I want to put this Dungeon in. Probably Antiquity. Need to look at attacks from flying monsters for ideas for her abilities. Rock and Cyber Will both be from the Future. Rock being a human infused with Lavos traits by Dalton While Cyber will be machine based, possibly a creation of Mother Brian. I want at least one of these new characters to have Drain/Syphon abilities that allow regaining HP/MP by stealing it from the monsters they are fighting. More about the new characters and locations later. Some other ideas Add a food seller/vendor to the Millennial Fair and a few other places in the game. There are a few reasons to do this. The first being to save time later in the game. Hardy lunch, Spiced jerky, Sweet banana, ect. If you already have them you can just give them rather than running back and forth. Also have monsters drop food items. Teleport Toadstool and Phantom Fungus being a couple to use out of combat to get to places you can't otherwise reach. Other food items restore HP/MP and remove status effects. Can be bought/sold at food vendors and some other shops. Yes. Potions, Eithers, Elixirs, ect. Already exists in the game and this is a bit redundant. But it adds a bit of flavor to the game. Food items where the other stuff isn't available. And the Lost Santaum side quests had monsters dropping food, so I'm just building on that. I think that you were originally supposed to gather stuff and take it to the Reptite to get a Lunch for the Nu. Anyway this is just brainstorming notes for now. Someday I might try to make a novel out of the Crono Trigger Ultimate story thread I'm spinning here.
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  2. Ah, I see you posted a picture earlier. How silly of me. That answers my question... well, at least 1 of them.
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  3. That's 'cause I AM the Momma, so I don't drink, drive a van & my dog is Just A BayBeee 🤣haha!
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  4. Notes concerning combat abilities They are proficient with most ranged weapons typically held in the hands. They can use smaller ranged weapons; those that can be used one handed, with their tentacles. In close combat they tend to ignore manufactured weapons and rely on the sharp transparent barbs at the end of each tentacle. As each tentacle has a light sensing organ under that hard transparent shell and an independent brain controlling it, these natural weapons are quite formidable in their abilitie to strike critical areas on an opponent. Achieving damage close to twice what one would expect from their dagger like size. Each tentacle gets it's own to hit roll with critical on 18 or better for double their base 1d4+1. And yes that +1 applies to the to hit roll. They get +2 on ranged attacks. 4 optic membranes on the head plus 6 primitive eyes in their tentacles, assuming they aren't using them for other things. It is worth noting that they seem to be netural in alignment inspite of their natural abilities suiting them for spy/assassin work they are equally content working as city watch maning the walls or abord ship in the crowsnest being quiet well suited to such work. Displacons tend to be quiet rare in most places although they seem to be noticeably more common in the new Gith trading cities along with most other engineered races such as the Scorpanocks, Latralo, and various types of 'Deusa kin. I need to check if I've covered the Scorpanocks and 'Deusa types elsewhere and if not get around to doing so at some point.
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  5. All that's missing is: Momma. Pick-up trucks. Trains. Getting drunk. A dog. ~ David Allen Coe (paraphrased)
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  6. This would make a great Country Western song. An anthem for the times. *Polite huggles*
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