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The Pen is Mightier than the Sword

Katzaniel

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Everything posted by Katzaniel

  1. I've decided I don't want to double quill-quest it (I think I'm going to go ahead with the other idea I mentioned) but if you need help, I'd love to be part of it. I was also thinking, you said you'd get people to write up responses, but what if they also got to choose their own actions? I mean, talk about super interactive story. You could leave the story hanging and people could decide at any point that none of the options listed are what they'd do and just add one. Then you wouldn't even need to *have* a list of options to start off with. You'd get more ends hanging, but I could help you keep track of those & I'm sure we could recruit some other people to help. We'd need a "system" to indicate when an end is reached. Either we could work it into the code and not allow people to post at each end, or just add a simple "THE END" and trust people Personally I think the latter is best. What do you think? Or just way too unstructured and chaotic? Remember, chaotic can be fun! Edit: I'm not trying to take over. It's just that "we" is easer to say than "you" and I would like to help. It's a fantastic idea.
  2. That's a really tough choice, both of those settings look awesome. As I already said, I am *so* in! Um.. I'd prefer that phases change at the same time every day, so if you'd extend it can I request 48 hours? I know I don't have much say, but I'm going to be confused enough trying to calculate what time you're talking about without needing to figure out two times. Also, can we pick similar names to our own? I mean, at least starting with the same letter - I had trouble keeping track last time. I could be Katharine if we're in England, or Katrina or something for WoT. Edit: Yes, Foolish makes a good point about not so many people being familiar with WoT, but if people *are* familiar it would be awesome, huh? Anyway I'll be pleased with either setting.
  3. OK, I can live with that. Wolves can roleplay as if they weren't wolves, and so no unintended hints of innocence can be taken from tears or anger or whatever. It does make it harder (and .: more fun)
  4. From the first one: So why was the wolf upset, shocked, and vengeful? I still don't quite get it, Tanuchan. Do the werewolves have amnesia during the day or something? How can their *thoughts* lie?
  5. ...which reminds me, did anyone else find dragonqueen's sig rather unfortunate?
  6. For the next one, maybe the wolves/baner/seer could PM you in roleplay when they have time, to make the final write-up easier. It would be great to reread the whole thing with all motives in place. Especially the seer this time. Why did he say he believed Kinjiru innocent? Whyyyy???? You guys almost voted off a wolf on the first day... so sad for you then that you never got either of them... I totally suspected *both* gieshas! *Gives Celes a suspicious look*
  7. * does a little happy dance * :wizzie: :wizzie: :woot: :wizzie: :wizzie: I know, I already commented. But hours later & I'm still very excited about this. There's no one around my house who'd understand why if I tried to explain it, so even though you all already must know that I'm very happy, so I don't need to explain it, I still need to just for being able to tell someone. I luvs you all!
  8. Exactly as I'd hoped. Yes, you may continue your stories as you wish until the time comes to meet someone and merge stories with them. I hope to get everyone who's interested with at least one post before I do anything, so I'm going to go skulk in the shadows now.
  9. No, as I see it you would either have to do it here as a thread and find a way to make the code edit posts or have some sort of database. I don't really know all the options that are available to the experienced Java programmer, but it seems to me we'd need some way to store the info - a couple of tables should do it. ie) Post_ID - Author - Post KT47 - Katzaniel - You walk down the hallway and find a door. Post_ID - Link_ID - Option_Title KT47 - GR48 - Open the door KT47 - TR69 - Knock on the door KT47 - TM83 - Run away All we'd need then is a way to show the info and a way to update it (yeah, like that's the easy part ) Something like this: Post ID: show(post.id) by: show(post.author) show(post.data) You: do while (link.next) show(link.title) loop Does anyone know Java or any other language that would allow one to do something like this? How hard would it be to implement this?
  10. Did anything ever come of this? I was thinking that I'd be willing to do some coding for you if someone could get me started - I mean, I know C++ which I hear is a lot like Java, but I'd probably need to know Java. OR I could help with doing it manually. Funny, but I was thinking about this today at school and was planning on offering my help, before I got back & found out I was promoted. Maybe we could do a double QQ, although I had another idea last night that might work too. Anyway, I think that it could be done as a thread and just have links to each new post added into old posts. Then again the scripting would have to have some sort of permission to edit other people's posts. Hmm... Maybe we wouldn't even need Java... *runs off to test something*
  11. I'd like to thank my fellow nominees, who... erm, apparently also got promoted I'm in good company! Congrats all.
  12. Lady Celes: I am inclined to think you don't mean to say "resume" so much as background, history, et cetera. Resume is usually used to mean the thing that you give to potential employers outlining job history. But I was wondering, why wouldn't we put any background in the actual story? Or would these backgrounds include information on how the baner/seer/wolves got to be who they were? If this is the case, I would vote not to add these into the Chronicles, or at least not until the end, because they would be spoilers. I know it's not up to me - but that's how I see it. Also, don't you assign for us characters to play? How could we send them before beginning? And I had another, unrelated question: Tam was saying when he played, the baner was only allowed to bane each person once. Are we playing that way too? While I'm on a roll, I was curious about rules, if any, about roleplaying character emotions. Typically a story would allow you to see into a person's mind a little and people seem to be using it this way, but if you were playing the wolves properly you couldn't do this without lying to the reader about what they were feeling. So, either the wolves are allowed to "lie" (which I suspect may be happening currently) or no one should be doing this, which is a pity because it takes away an entire aspect of the story. Anyway, should we be contricting ourselves to only what other people can see? This would include diaries, which may be false, and crying and so forth, but not, "So and so felt sad about Somebody's death"... You may want to wait to answer this one until the current story is played out, unless you can avoid explaining how it's currently working. Thanks.
  13. Weezle gave Kauble a scrutinizing look. "I told you, that wasn't my fault." "Weezle, everyone knows..." "I don't care what everyone thinks they know!" Weezle almost shouted. "I'm can't be a ... I'm not a coward." Kauble looked at him quizzically and Weezle felt the need to add, "My father was never a coward before he died." "He was a brave man, yes. But there is a difference between bravery and bravado, and he died a needless death. I want you to come with us, Weezle; but I want you to learn that difference while you're with us. You can't run off and let another die, but you can't risk yourself in a needless attempt to prove your mettle either." Weezle sighed. "I'll try."
  14. Settings: Beach Tavern Forest City Streets Raging Battlefield Locked Room Large Tree Outhouse Deep Pit Roof of a House Hangman's Block Used Settings: Abandoned Castle (Tanuchan) Leaky Boat (DragonQueen) Travelling Horse and Carriage (Canid) Hedge Maze (Katzaniel) Mountain (Finnius) Mansion (ntraveler) Swamp (Tamaranis) Dark Cave (Vlad) Props: Doll with no Head (xx) Someone's Stepmother (x) Sticky Blob of Goo Plastic Hula-Hoop sized Hoop (x) A Ring that makes you Shrink An Unread Scroll (xx) Odd Smelling Rose (x) Box of Dirt or Sand Little Purple Wagon Soap Bubbles (x) Someone's Finger (x) An Entrenchment (x) Used Tissue Archie Bunker A Canary That Creates Silence A Really Little Hat Bird Poop Used Props: An Acorn (Tanuchan) Fishing Net with a Hole (DragonQueen) A Goose (Canid) Eye of a Newt (Katzaniel) Cursed Weapon (Finnius) Tangled Length of Rope (ntraveler) Bottomless Backpack (Tamaranis) Glowing Rubber Ball (Vlad) I will continue to brainstorm and add ideas throughout, as well as indicating used settings and props. If anyone has an idea feel free to post it & I'll add it but I'd like for you to not use your own setting/prop ideas. Unless you really think you could do something great with it. Also, don't try to make it easy for people to meet your character until you have to, or you won't have any fun with that . I'll probably avoid choosing characters to meet who seem close by, to allow for maximum (if forced ) creativity in roleplay. Enjoy!
  15. Sorry, my bro stole the comp for homework... already people are reading this. Tanuchan just send me a message, so I'll answer that here. Yes, I think we may as well just allow OOC comments here. If it starts to get out of hand I may create a thread in the greenroom but I don't see that it will. You can say, "Hey I'm interested" - the only thing I'm not allowing is "Hey I'm interested and I want to post my char in the .... setting", because that will get confusing trying to keep track of what settings are taken (I'll update the list every so often so people know) and also encourage procrastination. Hmm, NPCs... I would say you can have them, just so long as you realize it may complicate things, and hopefully they won't stick around for too long. Like in improv, you can pretend to be talking to people, but they can't be very complex characters or people won't know what's going on. OK, my next post will be a list of settings and props. Edit: Didn't see Foolish's post. Just wanted to say, that's fine with me. I'm certainly not expecting the whole membership, though that would be nice. See you in other RPs.
  16. I don't think I've tried this here yet, though I tried it a few times with limited success on the old AM boards. I think since there's more people here we might have more success, so I'm dying to try it again. Since I find that the Greenroom isn't all that commonly used I'm going to include OOC comments in the thread for this one. Maybe if it all gets finished, I or some other volunteer can write it up neatly sans comments. The general idea is an idea I saw enacted once on an improv stage and I thought would translate well to a multi-authored thread. We start with one person and the moderator keeps calling out when to add another person until all players are in, and then we wind it down again until one person is left. I think it would work best altered so that each player offers an introductory post, and we get multiple groups forming so that players don't get bored. Also we add another improv element: the prop. The way I'd like to orchestrate this is as follows: Each player chooses one of the listed settings (soon to be below). You can't claim a setting except by posting an intro thread or else it will get confusing. Each player chooses a prop to include in some way or another in your post (it may be a recurring theme throughout the game, or appear just once and go away, however you wish to work it). Each player posts at least one introduction thread to establish their character, but no interaction between characters is allowed until the mod (me) indicates it. I'd like introductions to be over two weeks from now, but may alter this to be a little more or less depending on pace / number of people interested. When I say that two "groups" (orginal groups consist of one and increase as we go) should meet, the players of both groups may each make ONE post, and at the end of that their characters should be in the same place and interacting. Try to make the story as amusing as possible, again in the style of improv theatre. Other characters may post in the interim if they feel like it, to keep a storyline going in the background. If things get boring I may throw in a prop: someone in the group must incorporate it into at least one post. When everyone is together in one big group people will start leaving. Whether the character just wanders off on their own and continues in the thread for a while, or actually has a conclusion of their own, is up to that player. When I say that a group or person should split off, though, each player in the group has again one post in order to accomlish this. If someone wants to leave the story it would be best if they can PM me ahead of time and I'll have their character the next to leave. If you're interested, you may begin at any time after the settings and props are up. I hope people are interested, and I hope you all have fun...
  17. No, not harsh at all. All things I need to think about. With the paper airplane thing, if I remember correctly what I meant was that he was wondering how she ever learned to make them, paper being scarce. Either I should explain that better or take it out; it sounds stupid to me now. Yes, I do need to find a way to take more time for description. Thank you for mentioning that. I think I do need to describe her physically much sooner. I will overhaul bits of the story next time I have time to work on it. Thank you very much BPO for taking the time! I think this will help a lot.
  18. Katzaniel runs up and grabs the box with her name on it. The fortress wobbles a little, but rights itself. Katzaniel shrugs and runs off with her brand-new empty box. Yay for boxes! Yay for birthdays! Yay for laziness! Katzaniel has a sudden fearful thought: Is there thermite in this?
  19. Aaargh, this is what I get for not reading enough of the threads around here soon enough. I hope Deg has "back issues" of the program. I will do all I can to listen in from this point forward. All the best, Wyvern.
  20. Real life comes upon us all in unfortunate and often unexpected ways. At least the god RL gave unto you a blessing in the form of warning. And you were able to naturally complete your time with the werewolf game. On another note, what should we do about Distant Soil? Granted it hasn't gone very far yet and odds are it won't go very far while you're gone, but if an opportunity comes for moving it along I would like to take it. Would you be opposed to the idea of having the council meeting commence without you and your character walking in late? I hesitate to leave this story for too much longer or it really will be considered dead - but if you request it I will wait for you to do anything important. Good luck on the move.
  21. BPO: I loved the first post. I was even convinced of the weeping/screaming scene. Perhaps it's just that I was dragged right back to the imagery in my own mind of the dying AM (which I imagine is at least a little bit what you're referencing), but I think you also did a very good job of describing it. I do feel as I read on that you go away from the feel of it. I mean, there's a very distinct change in mood as soon as people begin to speak. I know it's hard not to have that, but I thought I should mention that I felt that. Somehow since he transported, it all seems *less* dark. Perhaps that's intentional? Reliving his memories is a new chance to fix things? When Deirden wraps the bear in a kerchief, I had to readjust my image to a much smaller bear. You may want to specify size earlier. Deirden seems to have a lot of mood swings. When you said "It was kind of pathetic how easily he changed his mind these days...", part of me thought, "Oh, so that's how he planned it", but part of me thought, "Hmm, he noticed at the same time I did and thought he needed to explain it." How much a part of Deirden's character is the ease through which he swings through emotions? I think you need to either establish it more thoroughly early on in the story, maybe mentioning how one of his friends had always laughed at that part of him, or try to make his emotion more constant. For example, he has plenty of time to think about whether he's going to accept Nature's request, and he makes his decision, and then all of a sudden all he can think of is negative things that he never thought of a moment ago. Why didn't he think of these things? Why is he so worried about it now? Generally, I really enjoyed it. It doesn't sound like that because I'm trying to be critical in order to help out. I'm not as good as saying where I like things, but I can pick out certain things that interupted that. So I'm pointing out the parts I had trouble with. Every other part, I liked Keep it up. Technical notes (grammar, spelling): Feb 5th post: I think it's actually "onward" you want (w/o the "s") in the first sentence. (And in the second last sentence. Toward, too). Also, halfway through paragraph #1, you say "It was if there..." instead of, I presume, "It was as if there..." Another one, which very few people get and so you *probably* don't care about, is ending sentences with words like "for". Technically bad, but rarely avoided. If you do care, then you may want to change "...to the child it was originally meant for." to "...to the child for which it was originally meant." If I'm being too picky in this department, tell me. I can continue watching for any and all of these, or just spelling errors if you want. How much do you care about nitpicky grammatical details, BPO? I mean, there sure aren't very many of them so it does appear you care Actually I'm going to stop with Feb 5th. Tell me if you want to hear all the gory detail about grammatical errors & typos and I'll go back and find them for you. It's hard to enjoy the story if I keep pausing and jotting them down, though. Edit: PS. you owe me one now! When you have time, can you read a bit of my story in the writing workshop? Thx.
  22. OK, I've added a few more posts to the story. I think I probably haven't described her well enough or soon enough - what do you guys think about that? And how about the little interuption from the narrator? I'm not sure how else to get all that information across. Ideas? The next few posts I make will probably be borrowed greatly from the three or four posts I made about Horace in AM, so I apologize if any of you have read it before. I'm not sure how much I'll need to change. Anyway, please tell me how you feel about it, if only as a reader. "I liked it" or "I hated it" is better than nothing. Please?
  23. Glad you guys are having fun with this - some of you especially I see basically what Nyyark does. Not necessarily the wolves, but some sort of mage. To me, it represents some deep sort of pride and the sense of danger - the mage is standing on a hill, spreading his arms to indicate his power. The arms of his cloak sag and he has antennae, but that's what I see. Inkblots are fun
  24. I discovered this neato-inkblot during an online inkblot test and so I copied it into my picture files. (It's not advertising if I'm just giving due credit, right? The picture comes from Emode). Now that the upload avatar option is working I can change it whenever the mood hits, so I thought I'd put the blot as my avatar. The question is, what do you think it is? I'm curious, because I don't see very much more than one thing which is clear & obvious to me. So, does anyone care to share what they see in it?
  25. Haha! Now that avatar upload is working, I am free to fiddle with it every so often... I think it was Rune that helped me get mine up originally and for that I am ever so thankful, but now that I can do it myself, I have freedom again! Thanks a bunch Orlan.
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