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The Pen is Mightier than the Sword

Sephora


Alaeha

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~Physical Description~

 

Sephora is teeny. Like, tiny teeny. She measures in at 1'4" (~40 cm), and weighs all of 8 pounds (about 3.5 kg), but isn't proportioned like a small child. She looks most of all like a 10 year old, scaled down to about a third of the normal size. She has black hair that borders on blue, and keeps it trimmed at her shoulders. She wears surprisingly well-fitted green clothes -- a simple, short sleeved shirt with full length pants -- and if forced to wear shoes puts on sandals that come with just enough straps to keep them from flying off when she goes jumping around.

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~Personality~

 

Sephora is ten years old. Like many pennites, she finds shiny things strangely hypnotic. She's whimsical to the point that one might be inclined to question her sanity, and enjoys climbing things and people. She views tall things as a challenge to be overcome, and being denied access to a place is actually a game.

 

Her favorite things are, in no particular order: shiny things, candy, things to jump on, things to jump off of, things to balance on, things to hide behind, and things to sneak up on.

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~History~

 

(Very brief, rough outline. May be revised in the future)

 

Sephora was, literally, something the cat dragged in. An old couple were walking along the beach with their pet cat, when the cat ran off and came back with what they found, on close expection, was a dripping wet, shivering human baby... except that she was absurdly small. They raised the girl until she was five, but she crept out, through a hole in the wall, in the middle of the night.

 

She didn't know where she was going, just that she wanted to go somewhere, so she found herself walking through the poor quarter of town. Eventually, she fell asleep in a puddle. When she woke up, there was a nice looking old man looking down at her. He introduced himself as Clarence, took her in, and had her run "errands" for him. Creeping into peoples houses and retrieving little things that he said were actually his.

 

After a couple more years, she started hearing people talking about Clarence, and complaining about how he stole their things. So, not wanting people to think she was a thief, she left. Sneaking out of town, in the middle of the night, she came upon a camp of gypsies. She stowed away with them for a few days, but eventually they found her, so she put the small bit of acrobatics she had learned for Clarence to work for them. With the help of Nodis, an older girl who had grown up with the gypsies, she learned to amuse crowds as a tumbler.

 

After a time, though, she felt the same strange compulsion to leave, as they were passing a strange castle. She wandered toward the castle, and one of the big people came and offered to show her the inside. He introduced himself as Jirah. She's been learning her way around and meeting people (mostly learning her way around) ever since.

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~Relationships~

 

Sephora is friends with Jirah, obviously, as he brought her into the Keep. She also has a friend (though some are dubious) living within the Mighty Couch -- a penguin who makes ridiculously sugary candy.

 

Sephora gets on splendidly with Sweet, even if Sweet is a lot bigger than she is. Everybody's bigger than she is. She thinks Wrenwind is kinda weird for not liking candy.

 

Oh, and she loves cats. Even if they are almost as big as (sometimes bigger than) she is.

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~Abilities~

 

Sephora is an adept gymnast -- her small size and innate nimbleness make her quite good at it. She can jump higher than many full-grown adults, and climbs quite well as well. Her acrobatic skills and sense of coordination and balance are excellent.

 

The one thing that she never quite got the hang of, when travelling with Nodis and the gypsies, was the trick of fooling magic things into thinking that you were the one supposed to use them. She can usually pull it off if she has enough time, but only rarely on the first try.

 

Lastly, she has the strange ability to navigate the pocket dimensions she finds inside the Mighty Couch with ease, finding useful things that have slipped out of people's pockets, or individuals who have take up residence there-in. (The Penguin, for example.)

Edited by Alaeha
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